can you guess what it is yet?Weirdest teaser ever!
UPDATE! As it turns out: most pointless teaser ever!I had decided to revisit the idea of cars spawning noncars but I probably should have looked around to see if anything had been done with this since Braindead back in 1999. As it turns out
Harmalarm has written an incredibly detailed
guide on advanced WAM tricks which pretty much covers everything I was going to do! All I can add to the discussion is a modification based on a trick I noticed in
Toshiba-3's
TDR Arena.
Using
Braindead-GE (762KB) as the base...
Copy the contents of the Gibs folder (including tiffrgb) into \Cars\BrainDead\
In BrainDead.wam change
&00gib.ACT // Name of actor file
to
..\..\Cars\BrainDead\&00gib.ACT // Name of actor file
And when you're editing your map.txt to include a reference to 00gib.txt use this
..\Cars\BrainDead\00gib.txt
Overall the effect is the same but at least now all the gibs are in one place and the game will no longer crash if the map hasn't been configured properly. All that will happen is the noncars won't be displayed.
Errol out!
Commenting is now closed